Thursday, April 11, 2013

It's Slooping!

Sloop update. I've made it to chapter ten of Blender 3D Basics. As far as I know, modeling the sloop is now complete. The tasks that lay ahead include creating an environment for the sloop to do it's slooping, and improving camera/lighting aspects.

I haven't been highly diligent in working my way through this book lately as I've been heavily distracted by trying to learn the jMonkey Engine. It's been a lot of fun but I still have a huge knowledge gap to traverse.

At some point,  blender and jMonkey are going to converge for me - I'll be using blender to create assets for whatever madness I cobble together using jMonkey. I'm not quite there yet, but I'm hoping a few more months down the road will prove fruitful.

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